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1. The 0.001 game - in Science and Industry [original thread]
Teyr Malleis wrote: To expand on the point from Val'dore: As a manufacturer you will normally want to avoid those markets that are saturated with station traders, instead you may need to be patient and sell your goods else where in places that ...
- by Lin-Young Borovskova - at 2012.10.29 00:19:00
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2. Copy Slots - MORE - in Science and Industry [original thread]
Ginger Barbarella wrote: Tau Cabalander wrote: Option 1. You know you can queue jobs, even if the slot is full, right? Option 2. Buy BPC from contracts. Option 3. Setup you own POS. Option 4. Have someone make copies for you. Option 5. Join ...
- by Lin-Young Borovskova - at 2012.08.16 13:26:00
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3. Ore Imbalance - in Science and Industry [original thread]
Why would you import to null tritanium and pyerite when there's tons of it out there? -jut mine it and laugh at high sec miners and voil+á.
- by Lin-Young Borovskova - at 2012.08.16 13:24:00
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4. The can'ts of eve - in Science and Industry [original thread]
9. can't stop posting on Eve O Forums with an alt to collect frustration tears and rage from disturbed people
- by Lin-Young Borovskova - at 2012.07.09 20:01:00
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5. Advanced probing guide? - in Science and Industry [original thread]
Astrometrics 5 Pinpointing 4 Rangefinding 4 Sisters probes and launcher+Dedicated T2 ship with 2xT1 probing rigs, there's almost nothing you can't get but some anoms might be difficult to find than others. Then it's all a matter of training, I a...
- by Lin-Young Borovskova - at 2012.06.29 15:58:00
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6. Datacore farming - lucrative? - in Science and Industry [original thread]
Karpathias wrote: I have an Industry alt that I was considering farming Creodron Rep with and training up the necessary skills to use R&D Agents but was wondering if my time is better spent in other areas so I was seeking opinions. The que...
- by Lin-Young Borovskova - at 2012.05.26 00:44:00
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7. Price Estimates to be taxed by. - in Science and Industry [original thread]
Steve Ronuken wrote: taxes on sales are based off the actual price you sell at. (try setting an really high price on a single unit. see your tax go up) Taxes on PI stuff are set at a base level, that you can find on the wiki. So, I can sel...
- by Lin-Young Borovskova - at 2012.05.23 21:32:00
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8. CCP, encore une modification inutile - in Science and Industry [original thread]
Chi Ana wrote: im lost, we do have a french forum now ? For ignorants
- by Lin-Young Borovskova - at 2012.05.23 21:27:00
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9. Are "hidden belts" still valid? - in Science and Industry [original thread]
RubyPorto wrote: Zetaomega333 wrote: RubyPorto wrote: Just to be clear, I think the OP is talking about the Belts that end up hidden by accidental Grid-Fu on some grid nearby to the normal asteroid belts. I don't know if they still exis...
- by Lin-Young Borovskova - at 2012.05.17 19:33:00
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10. A Nerf to Datacores....The CCP mistake - in Science and Industry [original thread]
Volar Kang wrote: clixor wrote: [quote=Tadeo Musashy] So my advice to players who trained the skills, either go actually use the science skills and go invent. Or sell the char. How can I invent when I just lost half my cores and who wa...
- by Lin-Young Borovskova - at 2012.05.17 19:29:00
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